Behind The Scenes: Time BeenoThe Theme: We were given a simple theme of Time! We had to create a game environment that incorporates time as a game mechanic or trait...
The Sword : The Story Behind ItMost people would see a sword as a weapon to kill, or an object to simply cut bread, well in my case... it represents something totally...
My Journey To Game Development Starts HereAfter Spending a year of part-time self-learning and experiments, I have decided its time to venture onto even more interesting...